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OpenMW/apps/openmw/mwbase
scrawl bd655c20fd Refactor local map updates
We don't need the delay any more because the rendering itself is part of the normal rendering traversal - so it's delayed anyway.

Don't request maps that we're not actually using (i.e. with cell grid sizes higher than the default 3, we were rendering more maps than the map window could show).
2016-02-05 01:19:45 +01:00
..
dialoguemanager.hpp
environment.cpp
environment.hpp
inputmanager.hpp
journal.hpp
mechanicsmanager.hpp
scriptmanager.hpp
soundmanager.hpp
statemanager.hpp
windowmanager.hpp Refactor local map updates 2016-02-05 01:19:45 +01:00
world.hpp Accept a const CellStore in findInteriorPositionInWorldSpace 2016-02-05 01:19:45 +01:00