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scrawl
04c79d5f1e
Fix case issue when setting companion's profit on the script
2014-09-13 20:39:59 +02:00
..
docs
Implement ResetActors script instruction (
Fixes
#1859
)
2014-08-30 18:27:32 +02:00
aiextensions.cpp
aiextensions.hpp
animationextensions.cpp
animationextensions.hpp
cellextensions.cpp
cellextensions.hpp
compilercontext.cpp
compilercontext.hpp
consoleextensions.cpp
consoleextensions.hpp
containerextensions.cpp
containerextensions.hpp
controlextensions.cpp
Added ForceJump/ForceMoveJump commands
2014-08-02 22:42:40 -07:00
controlextensions.hpp
dialogueextensions.cpp
dialogueextensions.hpp
extensions.cpp
extensions.hpp
globalscripts.cpp
globalscripts.hpp
guiextensions.cpp
guiextensions.hpp
interpretercontext.cpp
Use CellId::mWorldspace to find out whether objects are in the same worldspace
2014-09-10 02:49:57 +02:00
interpretercontext.hpp
locals.cpp
locals.hpp
Fix case issue when setting companion's profit on the script
2014-09-13 20:39:59 +02:00
miscextensions.cpp
Fix AI moving load doors and throw an exception when trying to do this (
Fixes
#1907
)
2014-09-11 05:53:56 +02:00
miscextensions.hpp
ref.hpp
scriptmanagerimp.cpp
scriptmanagerimp.hpp
skyextensions.cpp
skyextensions.hpp
soundextensions.cpp
soundextensions.hpp
statsextensions.cpp
same fix for a couple of additional instructions
2014-08-23 18:50:53 +02:00
statsextensions.hpp
transformationextensions.cpp
Make PlaceItem place the item in the player's current worldspace
2014-09-08 23:57:16 +02:00
transformationextensions.hpp
userextensions.cpp
userextensions.hpp