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OpenMW/apps/openmw/mwmechanics
2013-07-17 21:39:21 -07:00
..
activespells.cpp
activespells.hpp
actors.cpp Ensure mechanics actors/objects are cleared before adding them 2013-07-17 21:39:21 -07:00
actors.hpp Store a pointer to the character controller in the map 2013-07-12 22:31:50 -07:00
aiactivate.cpp
aiactivate.hpp
aiescort.cpp
aiescort.hpp
aifollow.cpp
aifollow.hpp
aipackage.cpp
aipackage.hpp
aisequence.cpp
aisequence.hpp
aitravel.cpp
aitravel.hpp
aiwander.cpp
aiwander.hpp
alchemy.cpp
alchemy.hpp
character.cpp Stop playing idles on death 2013-07-17 02:19:22 -07:00
character.hpp Specify the velocity-based animation speed multiplier when playing it 2013-07-16 01:30:03 -07:00
creaturestats.cpp
creaturestats.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp
mechanicsmanagerimp.hpp
movement.hpp
npcstats.cpp
npcstats.hpp
objects.cpp Ensure mechanics actors/objects are cleared before adding them 2013-07-17 21:39:21 -07:00
objects.hpp Store a pointer to the character controller for non-actor objects 2013-07-15 23:47:04 -07:00
pathfinding.cpp
pathfinding.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spells.cpp
spells.hpp
spellsuccess.hpp
stat.hpp