1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-07 12:54:00 +00:00
OpenMW/components
psi29a f014edd27c Merge branch 'fix_write_recast_mesh' into 'master'
Fix writing to file for RecastMesh

See merge request OpenMW/openmw!1278
2021-10-11 08:20:33 +00:00
..
bsa devirtualises BSAFile (#3161) 2021-10-11 10:09:48 +02:00
bullethelpers
compiler Parse local variables sharing a name with a function as variables 2021-10-06 21:27:08 +02:00
config
contentselector Allow creating omwaddons without a dependency on an omwgame 2021-09-26 17:44:28 +02:00
crashcatcher
debug
detournavigator Fix writing to file for RecastMesh 2021-10-09 17:30:37 +02:00
esm Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
esmterrain
fallback
files Add tests for openmw options 2021-10-05 22:51:12 +02:00
fontloader Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
interpreter Remove duplicate GetSquareRoot implementation 2021-09-19 19:53:38 +02:00
loadinglistener
lua Merge branch 'lua_transform' into 'master' 2021-10-06 09:21:21 +00:00
misc Use common function for sync and async case. Now both cases follow the 2021-10-05 15:44:20 +02:00
myguiplatform converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
nif
nifbullet
nifosg fixes coverity-ci warning 2021-10-06 10:04:03 +00:00
process
queries
resource use StateSet define for translucentFramebuffer (#3138) 2021-10-05 14:37:08 +02:00
sceneutil optimises riggeometry.cpp (#3165) 2021-10-10 18:37:34 +02:00
sdlutil
settings
shader use StateSet define for translucentFramebuffer (#3138) 2021-10-05 14:37:08 +02:00
terrain converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
to_utf8
translation
version
vfs devirtualises BSAFile (#3161) 2021-10-11 10:09:48 +02:00
widgets
CMakeLists.txt Fix build with system static OpenSceneGraph 2021-09-17 19:59:11 +02:00
doc.hpp