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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-08 09:37:53 +00:00
OpenMW/apps/openmw
scrawl d2e98c4de1 Fix forced switch to third person on death not always working
For instance, when dying from fall damage
2014-06-05 17:21:02 +02:00
..
mwbase Change CharacterManager to use list instead of vector 2014-06-02 20:24:35 +02:00
mwclass Add missing hasItemHealth for lockpicks/probes (Fixes #1385) 2014-06-04 01:03:12 +02:00
mwdialogue Make trade disposition changes temporary again, as in vanilla 2014-05-31 13:57:07 +02:00
mwgui Work around missing character in french morrowind font (Bug #1390) 2014-06-05 16:16:16 +02:00
mwinput Merge remote-tracking branch 'digmaster/master' 2014-05-29 18:57:16 +02:00
mwmechanics Fix forced switch to third person on death not always working 2014-06-05 17:21:02 +02:00
mwrender Fix forced switch to third person on death not always working 2014-06-05 17:21:02 +02:00
mwscript Make Activate instruction work properly even when onActivate was not called in the same frame. 2014-05-28 19:23:50 +02:00
mwsound Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk." 2014-05-28 15:04:35 -05:00
mwstate Fix forced switch to third person on death not always working 2014-06-05 17:21:02 +02:00
mwworld Fix forced switch to third person on death not always working 2014-06-05 17:21:02 +02:00
CMakeLists.txt
crashcatcher.cpp
doc.hpp
engine.cpp Support animated main menus (menu_background.bik) 2014-05-29 17:24:25 +02:00
engine.hpp
main.cpp