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OpenMW/files/shaders
2018-09-23 03:39:06 +03:00
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CMakeLists.txt
lighting.glsl remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb 2018-03-27 20:20:40 +02:00
objects_fragment.glsl Use centroid interpolation for shader lighting (fixes #4143) 2018-04-14 00:30:28 +03:00
objects_vertex.glsl Use centroid interpolation for shader lighting (fixes #4143) 2018-04-14 00:30:28 +03:00
parallax.glsl
s360_fragment.glsl Replace switch with ifs in shader 2017-12-01 21:03:29 +01:00
s360_vertex.glsl
terrain_fragment.glsl Use centroid interpolation for shader lighting (fixes #4143) 2018-04-14 00:30:28 +03:00
terrain_vertex.glsl Use centroid interpolation for shader lighting (fixes #4143) 2018-04-14 00:30:28 +03:00
water_fragment.glsl Fix issues with sun specularity (bug #4527) 2018-09-23 03:39:06 +03:00
water_nm.png
water_vertex.glsl