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activespells.cpp
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consolidate random number logic
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2015-03-15 14:07:47 +13:00 |
activespells.hpp
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actor.cpp
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actor.hpp
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actors.cpp
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Fixed more MSVC 2013 warnings.
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2015-03-15 08:49:03 +13:00 |
actors.hpp
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aiactivate.cpp
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aiactivate.hpp
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aiavoiddoor.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 17:42:07 +13:00 |
aiavoiddoor.hpp
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aicombat.cpp
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Waypoint check only considers X & Y distance (Fixes #2423)
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2015-03-23 20:09:46 +13:00 |
aicombat.hpp
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aicombataction.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 17:42:07 +13:00 |
aicombataction.hpp
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Silence -Wreorder warnings.
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2015-04-28 18:48:02 -05:00 |
aiescort.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 17:42:07 +13:00 |
aiescort.hpp
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aifollow.cpp
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aifollow.hpp
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aipackage.cpp
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Waypoint check only considers X & Y distance (Fixes #2423)
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2015-03-23 20:09:46 +13:00 |
aipackage.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
aipursue.cpp
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aipursue.hpp
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aisequence.cpp
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reverted mShouldRepeat back to unsigned char.
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2015-03-07 11:04:54 +13:00 |
aisequence.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
aistate.hpp
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aitravel.cpp
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Waypoint check only considers X & Y distance (Fixes #2423)
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2015-03-23 20:09:46 +13:00 |
aitravel.hpp
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aiwander.cpp
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AiWander, use closest two points if distance is too small (Fixes #1317)
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2015-03-28 20:05:54 +13:00 |
aiwander.hpp
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AiWander, use closest two points if distance is too small (Fixes #1317)
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2015-03-28 20:05:54 +13:00 |
alchemy.cpp
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consolidate random number logic
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2015-03-15 14:07:47 +13:00 |
alchemy.hpp
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autocalcspell.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 17:42:07 +13:00 |
autocalcspell.hpp
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character.cpp
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consolidate random number logic
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2015-03-15 14:07:47 +13:00 |
character.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
combat.cpp
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Various integer/floating point roll adjustments based on wiki
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2015-05-11 16:55:09 +02:00 |
combat.hpp
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Combat mechanic fixes
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2015-03-12 03:08:58 +01:00 |
creaturestats.cpp
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Update hit chance according to wiki and implement fCombatInvisoMult
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2015-03-12 02:47:16 +01:00 |
creaturestats.hpp
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difficultyscaling.cpp
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difficultyscaling.hpp
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disease.hpp
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consolidate random number logic
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2015-03-15 14:07:47 +13:00 |
drawstate.hpp
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enchanting.cpp
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consolidate random number logic
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2015-03-15 14:07:47 +13:00 |
enchanting.hpp
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levelledlist.hpp
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consolidate random number logic
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2015-03-15 14:07:47 +13:00 |
magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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Various integer/floating point roll adjustments based on wiki
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2015-05-11 16:55:09 +02:00 |
mechanicsmanagerimp.hpp
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movement.hpp
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npcstats.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 17:42:07 +13:00 |
npcstats.hpp
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objects.cpp
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objects.hpp
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obstacle.cpp
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obstacle.hpp
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pathfinding.cpp
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Waypoint check only considers X & Y distance (Fixes #2423)
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2015-03-23 20:09:46 +13:00 |
pathfinding.hpp
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Waypoint check only considers X & Y distance (Fixes #2423)
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2015-03-23 20:09:46 +13:00 |
pathgrid.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 17:42:07 +13:00 |
pathgrid.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
pickpocket.cpp
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consolidate random number logic
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2015-03-15 14:07:47 +13:00 |
pickpocket.hpp
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repair.cpp
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consolidate random number logic
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2015-03-15 14:07:47 +13:00 |
repair.hpp
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security.cpp
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consolidate random number logic
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2015-03-15 14:07:47 +13:00 |
security.hpp
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spellcasting.cpp
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Don't teleport followers when using teleportation spells
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2015-05-22 19:57:02 +02:00 |
spellcasting.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
spells.cpp
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GetSpellEffects returns true for active abilities (Fixes #2530)
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2015-05-11 16:38:16 +02:00 |
spells.hpp
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GetSpellEffects returns true for active abilities (Fixes #2530)
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2015-05-11 16:38:16 +02:00 |
stat.cpp
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Adjust fix for maximum attribute damage limit
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2015-03-09 03:15:11 +01:00 |
stat.hpp
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Support fatigue below zero for the Drain effect (Fixes #2430)
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2015-03-09 03:15:11 +01:00 |
steering.cpp
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steering.hpp
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summoning.cpp
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summoning.hpp
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