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Changed records: Race, Land, Pathgrid, StartScript, DebugProfile, Filter (cherry picked from commit e65ff723ce6e71da7d00e68820250682512418c1) Conflicts: components/esm/loadland.cpp components/esm/loadland.hpp
43 lines
864 B
C++
43 lines
864 B
C++
#ifndef COMPONENTS_ESM_DEBUGPROFILE_H
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#define COMPONENTS_ESM_DEBUGPROFILE_H
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#include <string>
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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struct DebugProfile
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{
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static unsigned int sRecordId;
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enum Flags
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{
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Flag_Default = 1, // add to newly opened scene subviews
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Flag_BypassNewGame = 2, // bypass regular game startup
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Flag_Global = 4 // make available from main menu (i.e. not location specific)
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};
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std::string mId;
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std::string mDescription;
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std::string mScriptText;
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unsigned int mFlags;
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bool mIsDeleted;
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DebugProfile();
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void load (ESMReader& esm);
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void save (ESMWriter& esm) const;
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/// Set record to default state (does not touch the ID).
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void blank();
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};
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}
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#endif
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