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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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2010-06-28 00:21:45 +02:00
apps read file to be compiled from command line arguments 2010-06-28 00:21:45 +02:00
cmake Merged in CMake and header cleanups from zinnschlag 2010-06-06 18:01:29 +02:00
components -> wasn't properly translated into a token 2010-06-27 22:31:03 +02:00
Docs added doxygen configuration 2010-06-15 16:47:08 +02:00
files removed unused BSP scene manager from plugins.cfg 2010-06-11 19:59:33 +02:00
libs Moved mangle submodule. Running 'git submodule update' should be enough. 2010-06-26 10:39:37 +02:00
old_d_version Added screenshot function 2010-06-22 16:07:03 +02:00
.gitignore Added screenshot function 2010-06-22 16:07:03 +02:00
.gitmodules Moved mangle submodule. Running 'git submodule update' should be enough. 2010-06-26 10:39:37 +02:00
CMakeLists.txt added tokenizing of MW scripts 2010-06-27 19:20:21 +02:00
GPL3.txt
README_Mac.md Updated Mac build instructions for OIS 2010-06-18 18:38:29 -04:00
testall.sh Cleaned up superflous functions in BSA archive. Started working on input system. 2010-06-07 12:44:39 +02:00