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OpenMW/apps/openmw/mwphysics
2017-02-10 02:05:12 +01:00
..
actor.cpp Use the actor's collision shape in findGround() 2017-02-10 02:00:52 +01:00
actor.hpp Use the actor's collision shape in findGround() 2017-02-10 02:00:52 +01:00
collisiontype.hpp
convert.hpp
physicssystem.cpp Slightly increase backoff value 2017-02-10 02:05:12 +01:00
physicssystem.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
trace.cpp Use the actor's collision shape in findGround() 2017-02-10 02:00:52 +01:00
trace.h Use tracer hit height to skip stepping up in movement solver. 2016-12-24 23:07:44 +01:00