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OpenMW/components/detournavigator
2024-03-03 19:39:19 +01:00
..
agentbounds.hpp
areatype.hpp
asyncnavmeshupdater.cpp Update next tile_id when there is a duplicate in navmeshdb 2024-02-07 11:28:34 +01:00
asyncnavmeshupdater.hpp Add more debug logging on navmesh generation 2023-07-22 18:08:36 +02:00
bounds.hpp
changetype.hpp
collisionshapetype.cpp
collisionshapetype.hpp
commulativeaabb.cpp
commulativeaabb.hpp
dbrefgeometryobject.hpp
debug.cpp Support ESM4 record FullName, CellFlags, X, Y fields by esmtool 2023-07-30 18:20:10 +02:00
debug.hpp Add operator<< for DetourSettings 2023-06-10 13:14:52 +02:00
exceptions.hpp
findrandompointaroundcircle.cpp Remove stepping from findSmoothPath 2023-07-22 18:08:40 +02:00
findrandompointaroundcircle.hpp
findsmoothpath.hpp Rename findPath to findPolygonPath to avoid name collision with other findPath 2023-11-18 22:37:58 +01:00
flags.hpp
generatenavmeshtile.cpp Log worldspace in RecastContext 2023-06-10 13:23:47 +02:00
generatenavmeshtile.hpp
gettilespositions.cpp Fix navmesh update on player changing tile 2024-01-09 01:18:45 +01:00
gettilespositions.hpp Fix navmesh update on player changing tile 2024-01-09 01:18:45 +01:00
guardednavmeshcacheitem.hpp
heightfieldshape.hpp
makenavmesh.cpp Limit navmesh vertices coordinates values 2024-02-03 18:48:42 +01:00
makenavmesh.hpp Log worldspace in RecastContext 2023-06-10 13:23:47 +02:00
navigator.cpp Log path to navmesh.db 2023-07-21 23:54:49 +02:00
navigator.hpp
navigatorimpl.cpp Use proper cell size for ESM4 cells in CoordinateConverter 2023-08-13 02:24:22 +02:00
navigatorimpl.hpp
navigatorstub.hpp
navigatorutils.cpp Add Navigator and Lua API function to find nearest position on navmesh 2023-11-18 23:54:37 +01:00
navigatorutils.hpp Add Navigator and Lua API function to find nearest position on navmesh 2023-11-18 23:54:37 +01:00
navmeshcacheitem.cpp
navmeshcacheitem.hpp
navmeshdata.hpp
navmeshdb.cpp
navmeshdb.hpp
navmeshdbutils.cpp
navmeshdbutils.hpp
navmeshmanager.cpp Fix navmesh update on player changing tile 2024-01-09 01:18:45 +01:00
navmeshmanager.hpp
navmeshtilescache.cpp
navmeshtilescache.hpp
navmeshtileview.cpp
navmeshtileview.hpp
objectid.hpp
objecttransform.hpp Replace fixed size writeHNT calls with decomposition 2024-03-03 19:39:19 +01:00
offmeshconnection.hpp
offmeshconnectionsmanager.cpp
offmeshconnectionsmanager.hpp
preparednavmeshdata.cpp
preparednavmeshdata.hpp
preparednavmeshdatatuple.hpp
raycast.cpp
raycast.hpp
recast.cpp
recast.hpp
recastallocutils.hpp
recastcontext.cpp Log worldspace in RecastContext 2023-06-10 13:23:47 +02:00
recastcontext.hpp Log worldspace in RecastContext 2023-06-10 13:23:47 +02:00
recastglobalallocator.hpp Use RecastGlobalAllocator for Detour 2023-12-24 00:24:27 +01:00
recastmesh.cpp
recastmesh.hpp
recastmeshbuilder.cpp Format box shape indices grouping by triangle 2024-01-07 17:57:53 +01:00
recastmeshbuilder.hpp
recastmeshobject.cpp
recastmeshobject.hpp
recastmeshprovider.hpp
recastmeshtiles.hpp
recastparams.hpp
recasttempallocator.hpp Remove redundant return 2023-12-24 00:24:32 +01:00
ref.hpp
serialization.cpp
serialization.hpp
settings.cpp
settings.hpp
settingsutils.hpp Add clarifying comments to detournavigator coordinates conversion functions 2024-01-07 17:57:53 +01:00
sharednavmeshcacheitem.hpp
stats.cpp Report raw navmesh cache counters 2023-05-17 10:08:33 +02:00
stats.hpp
status.hpp Remove stepping from findSmoothPath 2023-07-22 18:08:40 +02:00
tilebounds.hpp
tilecachedrecastmeshmanager.cpp Fix navmesh update on player changing tile 2024-01-09 01:18:45 +01:00
tilecachedrecastmeshmanager.hpp
tileposition.hpp
tilespositionsrange.hpp
updateguard.hpp
version.hpp
waitconditiontype.hpp