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OpenMW/components/terrain
2013-08-21 17:26:11 +02:00
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chunk.cpp Enabled terrain self shadows, implemented getHeightAt, some optimizations 2013-08-19 20:39:37 +02:00
chunk.hpp
material.cpp Crash fix, material fix 2013-08-20 09:52:27 +02:00
material.hpp Crash fix, material fix 2013-08-20 09:52:27 +02:00
quadtreenode.cpp Use a proper node hierarchy; disconnect the root when entering interior 2013-08-21 17:26:11 +02:00
quadtreenode.hpp Use a proper node hierarchy; disconnect the root when entering interior 2013-08-21 17:26:11 +02:00
storage.cpp Crash fix, material fix 2013-08-20 09:52:27 +02:00
storage.hpp Some terrain fixes 2013-08-20 12:08:46 +02:00
terrain.cpp Use a proper node hierarchy; disconnect the root when entering interior 2013-08-21 17:26:11 +02:00
terrain.hpp Use a proper node hierarchy; disconnect the root when entering interior 2013-08-21 17:26:11 +02:00