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OpenMW/apps/openmw
Bo Svensson 787f91211d resets state updater to apply light settings (#3141)
resets state updater to apply light settings

With this PR we achieve the same effect with fewer lines of code.
2021-10-06 11:21:30 +02:00
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mwbase Merge branch 'master' into 'effective_magic' 2021-10-01 21:20:08 +00:00
mwclass Restore the cell grid to its former non-exorbitant size, reducing stutter and also threw in a simple alternative fix for the actor position adjustment issue. 2021-09-30 22:58:40 +02:00
mwdialogue
mwgui Fix icon magnitude 2021-09-29 19:25:12 +02:00
mwinput gamepad cursor speed fix 2021-10-01 09:19:26 +10:00
mwlua Merge branch 'lua_transform' into 'master' 2021-10-06 09:21:21 +00:00
mwmechanics Merge branch 'master' into 'effective_magic' 2021-10-01 21:20:08 +00:00
mwphysics Merge branch 'fix_infidelities' into 'master' 2021-10-01 21:12:15 +00:00
mwrender resets state updater to apply light settings (#3141) 2021-10-06 11:21:30 +02:00
mwscript Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
mwsound
mwstate
mwworld Merge pull request #3149 from bosvensson1/patch-24 2021-10-05 15:07:02 +02:00
android_main.cpp
CMakeLists.txt Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
doc.hpp
engine.cpp
engine.hpp
main.cpp