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OpenMW/components
Bo Svensson c2d836c6c4
optimises riggeometry.cpp (#3165)
We skip this during node path iterations. this is not a node we are interested in.
We avoid allocating a new mGeomToSkelMatrix per frame and avoid a ref_ptr associated with its update.
We speed up a search for the Skeleton node by adding a continue; condition prior to an expensive dynamic_cast.
2021-10-10 18:37:34 +02:00
..
2021-06-24 19:21:29 +00:00
2021-05-12 10:34:39 +04:00
2021-10-05 22:51:12 +02:00
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