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buffercache.cpp
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Refactor BufferCache to allow caching buffers of different sizes
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2017-03-14 19:27:55 +01:00 |
buffercache.hpp
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Refactor BufferCache to allow caching buffers of different sizes
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2017-03-14 19:27:55 +01:00 |
chunkmanager.cpp
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Use a shader if required to display the composite map
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2017-03-14 19:27:56 +01:00 |
chunkmanager.hpp
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Remove unused includes
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2017-03-14 19:27:56 +01:00 |
compositemaprenderer.cpp
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Fix texture not being applied on rendering the composite map (Fixes #3791)
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2017-03-19 19:15:22 +01:00 |
compositemaprenderer.hpp
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Remove unused includes
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2017-03-14 19:27:56 +01:00 |
defs.hpp
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material.cpp
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Use a shader if required to display the composite map
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2017-03-14 19:27:56 +01:00 |
material.hpp
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Remove unused code
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2017-03-14 19:27:56 +01:00 |
quadtreenode.cpp
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Terrain: remove ref argument that is now always true
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2017-07-19 16:24:35 +02:00 |
quadtreenode.hpp
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Add preloading implementation to QuadTreeWorld
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2017-03-14 19:27:56 +01:00 |
quadtreeworld.cpp
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Terrain: use the main camera's viewpoint for intersection tests
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2017-07-19 13:11:44 +02:00 |
quadtreeworld.hpp
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Terrain: use the main camera's viewpoint for intersection tests
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2017-07-19 13:11:44 +02:00 |
storage.hpp
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Add quad tree implementation (no rendering yet)
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2017-03-14 19:27:55 +01:00 |
terraindrawable.cpp
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Skip light collection for far away terrain
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2017-03-14 19:27:56 +01:00 |
terraindrawable.hpp
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Skip light collection for far away terrain
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2017-03-14 19:27:56 +01:00 |
terraingrid.cpp
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Use the View-based preloading for TerrainGrid as well
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2017-03-14 19:27:56 +01:00 |
terraingrid.hpp
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Use the View-based preloading for TerrainGrid as well
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2017-03-14 19:27:56 +01:00 |
texturemanager.cpp
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Make reportStats const
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2017-03-14 19:27:55 +01:00 |
texturemanager.hpp
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Make reportStats const
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2017-03-14 19:27:55 +01:00 |
viewdata.cpp
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Terrain: remove ref argument that is now always true
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2017-07-19 16:24:35 +02:00 |
viewdata.hpp
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Terrain: remove ref argument that is now always true
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2017-07-19 16:24:35 +02:00 |
world.cpp
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Use the View-based preloading for TerrainGrid as well
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2017-03-14 19:27:56 +01:00 |
world.hpp
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Terrain: use the main camera's viewpoint for intersection tests
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2017-07-19 13:11:44 +02:00 |