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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-08 09:37:53 +00:00
OpenMW/apps/openmw/mwgui
2012-05-15 20:51:19 +02:00
..
birth.cpp
birth.hpp
bookwindow.cpp using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now) 2012-05-15 18:05:53 +02:00
bookwindow.hpp using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now) 2012-05-15 18:05:53 +02:00
charactercreation.cpp
charactercreation.hpp
class.cpp
class.hpp implemented item count selection dialog 2012-05-15 12:51:51 +02:00
console.cpp
console.hpp
container.cpp equipping items works, but only if you have more than one of the item that you're equipping 2012-05-15 20:33:34 +02:00
container.hpp equipping items works, but only if you have more than one of the item that you're equipping 2012-05-15 20:33:34 +02:00
countdialog.cpp implemented item count selection dialog 2012-05-15 12:51:51 +02:00
countdialog.hpp implemented item count selection dialog 2012-05-15 12:51:51 +02:00
cursorreplace.cpp
cursorreplace.hpp
dialogue_history.cpp
dialogue_history.hpp
dialogue.cpp
dialogue.hpp
formatting.cpp
formatting.hpp
hud.cpp use a raycast to determine where to place object, if distance is too far 2012-05-15 16:47:23 +02:00
hud.hpp use a raycast to determine where to place object, if distance is too far 2012-05-15 16:47:23 +02:00
inventorywindow.cpp removed the attempt to unify activation and use scripts which was incorrect 2012-05-15 20:51:19 +02:00
inventorywindow.hpp equipping items works, but only if you have more than one of the item that you're equipping 2012-05-15 20:33:34 +02:00
journalwindow.cpp
journalwindow.hpp
list.cpp
list.hpp
mainmenu.hpp remove the old inventory code, split HUD, map and mainmenu into seperate implementation files 2012-05-13 18:14:03 +02:00
map_window.cpp remove the old inventory code, split HUD, map and mainmenu into seperate implementation files 2012-05-13 18:14:03 +02:00
map_window.hpp remove the old inventory code, split HUD, map and mainmenu into seperate implementation files 2012-05-13 18:14:03 +02:00
messagebox.cpp
messagebox.hpp
mode.hpp
race.cpp
race.hpp
review.cpp
review.hpp
scrollwindow.cpp using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now) 2012-05-15 18:05:53 +02:00
scrollwindow.hpp using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now) 2012-05-15 18:05:53 +02:00
stats_window.cpp
stats_window.hpp
text_input.cpp
text_input.hpp
tooltips.cpp better floating object label positioning. 2012-05-14 21:37:43 +02:00
tooltips.hpp better floating object label positioning. 2012-05-14 21:37:43 +02:00
widgets.cpp
widgets.hpp
window_base.cpp
window_base.hpp
window_manager.cpp use a raycast to determine where to place object, if distance is too far 2012-05-15 16:47:23 +02:00
window_manager.hpp implemented item count selection dialog 2012-05-15 12:51:51 +02:00
window_pinnable_base.cpp
window_pinnable_base.hpp