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birth.cpp
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birth.hpp
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bookwindow.cpp
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
bookwindow.hpp
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
charactercreation.cpp
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charactercreation.hpp
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class.cpp
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class.hpp
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implemented item count selection dialog
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2012-05-15 12:51:51 +02:00 |
console.cpp
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console.hpp
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container.cpp
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equipping items works, but only if you have more than one of the item that you're equipping
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2012-05-15 20:33:34 +02:00 |
container.hpp
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equipping items works, but only if you have more than one of the item that you're equipping
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2012-05-15 20:33:34 +02:00 |
countdialog.cpp
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implemented item count selection dialog
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2012-05-15 12:51:51 +02:00 |
countdialog.hpp
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implemented item count selection dialog
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2012-05-15 12:51:51 +02:00 |
cursorreplace.cpp
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cursorreplace.hpp
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dialogue_history.cpp
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dialogue_history.hpp
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dialogue.cpp
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dialogue.hpp
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formatting.cpp
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formatting.hpp
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hud.cpp
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use a raycast to determine where to place object, if distance is too far
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2012-05-15 16:47:23 +02:00 |
hud.hpp
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use a raycast to determine where to place object, if distance is too far
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2012-05-15 16:47:23 +02:00 |
inventorywindow.cpp
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removed the attempt to unify activation and use scripts which was incorrect
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2012-05-15 20:51:19 +02:00 |
inventorywindow.hpp
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equipping items works, but only if you have more than one of the item that you're equipping
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2012-05-15 20:33:34 +02:00 |
journalwindow.cpp
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journalwindow.hpp
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list.cpp
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list.hpp
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mainmenu.hpp
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remove the old inventory code, split HUD, map and mainmenu into seperate implementation files
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2012-05-13 18:14:03 +02:00 |
map_window.cpp
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remove the old inventory code, split HUD, map and mainmenu into seperate implementation files
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2012-05-13 18:14:03 +02:00 |
map_window.hpp
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remove the old inventory code, split HUD, map and mainmenu into seperate implementation files
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2012-05-13 18:14:03 +02:00 |
messagebox.cpp
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messagebox.hpp
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mode.hpp
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race.cpp
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race.hpp
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review.cpp
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review.hpp
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scrollwindow.cpp
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
scrollwindow.hpp
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
stats_window.cpp
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stats_window.hpp
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text_input.cpp
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text_input.hpp
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tooltips.cpp
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better floating object label positioning.
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2012-05-14 21:37:43 +02:00 |
tooltips.hpp
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better floating object label positioning.
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2012-05-14 21:37:43 +02:00 |
widgets.cpp
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widgets.hpp
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window_base.cpp
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window_base.hpp
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window_manager.cpp
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use a raycast to determine where to place object, if distance is too far
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2012-05-15 16:47:23 +02:00 |
window_manager.hpp
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implemented item count selection dialog
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2012-05-15 12:51:51 +02:00 |
window_pinnable_base.cpp
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window_pinnable_base.hpp
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