This website requires JavaScript.
Explore
Help
Sign In
mirror
/
OpenMW
Watch
1
Star
0
Fork
0
You've already forked OpenMW
mirror of
https://gitlab.com/OpenMW/openmw.git
synced
2025-01-25 06:35:30 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
OpenMW
/
apps
/
openmw
/
mwmechanics
History
Marc Zinnschlag
ca44b3640a
pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug
2011-02-01 10:11:41 +01:00
..
creaturestats.hpp
implemented magic effects from abilities (effects are not applied yet)
2010-09-30 15:42:28 +02:00
magiceffects.cpp
adjust initial magicka based on Fortify Maximum Magicka effect
2010-09-30 15:58:31 +02:00
magiceffects.hpp
adjust initial magicka based on Fortify Maximum Magicka effect
2010-09-30 15:58:31 +02:00
mechanicsmanager.cpp
pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug
2011-02-01 10:11:41 +01:00
mechanicsmanager.hpp
pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug
2011-02-01 10:11:41 +01:00
npcstats.hpp
added NPC stances
2011-01-18 10:45:29 +01:00
stat.hpp
The type used for Stat/DynamicStat templates are now stored as a typedef. Added some convenience constructors for initializing Stat/DynamicStat objects.
2010-09-20 13:10:15 +02:00