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activespells.cpp
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activespells.hpp
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actors.cpp
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Merge remote-tracking branch 'terrorfisch/aistate'
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2014-10-13 19:14:15 +02:00 |
actors.hpp
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aiactivate.cpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aiactivate.hpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aiavoiddoor.cpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aiavoiddoor.hpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aicombat.cpp
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references now initialized when they are needed
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2014-10-10 23:32:15 +02:00 |
aicombat.hpp
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Moved all variables in temporary storage for AiCombat and some more for AiWander.
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2014-10-10 00:16:17 +02:00 |
aicombataction.cpp
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Fix AI not using F_Always spells, for example "vampire touch"
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2014-10-12 17:18:27 +02:00 |
aicombataction.hpp
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aiescort.cpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aiescort.hpp
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-improved trigonometric precision
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2014-10-10 23:31:01 +02:00 |
aifollow.cpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aifollow.hpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aipackage.cpp
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aipackage.hpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aipursue.cpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aipursue.hpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aisequence.cpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
aisequence.hpp
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Fix LNK2019 link error on Visual Studio 2010 builds
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2014-10-14 16:10:19 +02:00 |
aistate.hpp
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Travis CI fix?
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2014-10-10 23:34:58 +02:00 |
aitravel.cpp
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removed unecessary PathFinders
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2014-10-08 23:09:50 +02:00 |
aitravel.hpp
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removed unecessary PathFinders
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2014-10-08 23:09:50 +02:00 |
aiwander.cpp
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references now initialized when they are needed
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2014-10-10 23:32:15 +02:00 |
aiwander.hpp
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Moved all variables in temporary storage for AiCombat and some more for AiWander.
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2014-10-10 00:16:17 +02:00 |
alchemy.cpp
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Compile fix
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2014-10-20 17:45:24 +02:00 |
alchemy.hpp
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Add automatic potion naming
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2014-10-20 17:45:11 +02:00 |
autocalcspell.cpp
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Don't sell racial spells (Fixes #1961)
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2014-10-02 16:50:05 +02:00 |
autocalcspell.hpp
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character.cpp
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Force walk animation when flying (Fixes #2015)
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2014-10-17 19:11:06 +02:00 |
character.hpp
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Draft how to move temporary package state to CharacterController.
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2014-10-08 10:58:52 +02:00 |
combat.cpp
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Fix divisions by zero in normalizedEncumbrance
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2014-10-05 15:50:01 +02:00 |
combat.hpp
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creaturestats.cpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
creaturestats.hpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
difficultyscaling.cpp
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difficultyscaling.hpp
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disease.hpp
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Disease Check: Shorten the resistance calculations.
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2014-10-01 19:29:03 -05:00 |
drawstate.hpp
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enchanting.cpp
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Fix uninitialized flags for custom-made spells
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2014-10-02 13:55:42 +02:00 |
enchanting.hpp
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levelledlist.hpp
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magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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Forgot const
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2014-09-29 12:04:19 +02:00 |
mechanicsmanagerimp.hpp
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Don't trigger OnPcHitMe for friendly hits (Fixes #1950)
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2014-09-26 22:08:07 +02:00 |
movement.hpp
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npcstats.cpp
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Don't allow raising faction rank if the next rank has no name (Fixes #1975)
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2014-10-05 16:47:55 +02:00 |
npcstats.hpp
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Don't allow raising faction rank if the next rank has no name (Fixes #1975)
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2014-10-05 16:47:55 +02:00 |
objects.cpp
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objects.hpp
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obstacle.cpp
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obstacle.hpp
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pathfinding.cpp
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removed warning
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2014-10-10 23:51:29 +02:00 |
pathfinding.hpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
pathgrid.cpp
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pathgrid.hpp
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pickpocket.cpp
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pickpocket.hpp
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repair.cpp
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repair.hpp
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security.cpp
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security.hpp
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spellcasting.cpp
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Make spells cast by scripts always succeed (Fixes #1993)
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2014-10-12 17:18:27 +02:00 |
spellcasting.hpp
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Make spells cast by scripts always succeed (Fixes #1993)
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2014-10-12 17:18:27 +02:00 |
spells.cpp
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spells.hpp
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Add 'const' to a spell helper function.
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2014-09-29 20:59:10 -05:00 |
stat.cpp
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stat.hpp
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steering.cpp
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steering.hpp
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