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16 lines
330 B
C++
16 lines
330 B
C++
#ifndef MWLUA_STATS_H
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#define MWLUA_STATS_H
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#include <sol/forward.hpp>
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namespace MWLua
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{
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struct Context;
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void addActorStatsBindings(sol::table& actor, const Context& context);
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void addNpcStatsBindings(sol::table& npc, const Context& context);
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sol::table initCoreStatsBindings(const Context& context);
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}
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#endif
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