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attach.cpp
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Fix commit 8f71b65d38 (don't overwrite the previous user data)
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2017-05-05 05:27:00 +02:00 |
attach.hpp
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Speed up finding of attachment node by using the cached nodeMap
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2017-02-03 23:15:37 +01:00 |
clone.cpp
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Fix missing particles caused by shallow copy of ParticleSystemController
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2017-02-26 23:10:41 +01:00 |
clone.hpp
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controller.cpp
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replace boost::shared_ptr in extern and components
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2017-06-09 19:08:53 +02:00 |
controller.hpp
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replace boost::shared_ptr in extern and components
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2017-06-09 19:08:53 +02:00 |
lightcontroller.cpp
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Move observer_ptr include where it belongs
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2016-01-25 21:03:33 +01:00 |
lightcontroller.hpp
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lightmanager.cpp
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replace and purge boost::function
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2017-06-09 19:08:53 +02:00 |
lightmanager.hpp
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Refactor LightListCallback to allow for integration in custom Drawables.
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2017-03-14 19:27:55 +01:00 |
lightutil.cpp
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Make actors with non-portable lights in inventory glow (Closes #2042, #3338)
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2016-10-08 23:17:12 +02:00 |
lightutil.hpp
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Make actors with non-portable lights in inventory glow (Closes #2042, #3338)
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2016-10-08 23:17:12 +02:00 |
optimizer.cpp
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Fix boolean test
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2017-03-15 17:50:13 +01:00 |
optimizer.hpp
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optimizer: don't merge Geometry that has transparency sorting enabled
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2017-02-24 02:58:27 +01:00 |
pathgridutil.cpp
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Changes to color scheme, slight change to drag indicator,
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2016-05-29 13:26:29 -04:00 |
pathgridutil.hpp
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Drag indicator.
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2016-05-18 12:17:26 -04:00 |
positionattitudetransform.cpp
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positionattitudetransform.hpp
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riggeometry.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
riggeometry.hpp
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Fix build error in OSG_USE_FLOAT_MATRIX=OFF mode due to a double implicit conversion to double (pun doubly intended)
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2017-02-03 06:49:34 +01:00 |
serialize.cpp
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Don't print Geometry data (vertices, triangles, etc.) in showscenegraph
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2017-02-23 23:28:50 +01:00 |
serialize.hpp
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Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
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2017-02-01 06:00:14 +01:00 |
skeleton.cpp
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Remove warning spam in skeleton.cpp
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2017-03-13 02:48:22 +01:00 |
skeleton.hpp
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
statesetupdater.cpp
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Change some osg::clone's to direct copy constructor to avoid dynamic_cast overhead
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2017-02-09 04:51:20 +01:00 |
statesetupdater.hpp
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unrefqueue.cpp
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Add resource statistics panel opened with F4
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2017-02-22 14:28:45 +01:00 |
unrefqueue.hpp
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Add resource statistics panel opened with F4
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2017-02-22 14:28:45 +01:00 |
util.cpp
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util.hpp
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visitor.cpp
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Add explicit handling of most commonly used nodes to NodeVisitors to avoid excessive virtual function calls
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2017-02-04 02:16:26 +01:00 |
visitor.hpp
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Add explicit handling of most commonly used nodes to NodeVisitors to avoid excessive virtual function calls
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2017-02-04 02:16:26 +01:00 |
waterutil.cpp
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Move water mesh + simple state generation to components library.
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2016-08-05 13:25:05 -04:00 |
waterutil.hpp
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Move water mesh + simple state generation to components library.
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2016-08-05 13:25:05 -04:00 |
workqueue.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
workqueue.hpp
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Add resource statistics panel opened with F4
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2017-02-22 14:28:45 +01:00 |
writescene.cpp
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Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
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2017-02-01 06:00:14 +01:00 |
writescene.hpp
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Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
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2017-02-01 06:00:14 +01:00 |