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OpenMW/apps/openmw/mwrender
2013-05-18 23:10:37 +02:00
..
.gitignore
activatoranimation.cpp Allow loading multiple animation sources 2013-05-07 16:59:32 -07:00
activatoranimation.hpp
actors.cpp
actors.hpp
animation.cpp Play ready/unready animations on the upper body 2013-05-13 03:32:00 -07:00
animation.hpp Use AnimationAlloc instead of AnimationAllocatedObject 2013-05-14 01:30:01 -07:00
camera.cpp Fix a new game crash, reset camera 2013-05-17 22:53:43 +02:00
camera.hpp Fix a new game crash, reset camera 2013-05-17 22:53:43 +02:00
cell.hpp
characterpreview.cpp Play the left-arm torch animation when it's equipped 2013-05-17 06:21:59 -07:00
characterpreview.hpp
compositors.cpp
compositors.hpp
creatureanimation.cpp Allow loading multiple animation sources 2013-05-07 16:59:32 -07:00
creatureanimation.hpp
debugging.cpp
debugging.hpp
externalrendering.hpp
globalmap.cpp
globalmap.hpp
localmap.cpp Fix a problem with statics disappearing sometimes on the map 2013-05-18 22:55:30 +02:00
localmap.hpp
npcanimation.cpp Don't show weapons in first-person 2013-05-17 01:56:16 -07:00
npcanimation.hpp
objects.cpp
objects.hpp
occlusionquery.cpp Fix the frame update not getting called on the first frame 2013-05-13 20:08:12 +02:00
occlusionquery.hpp Fix the frame update not getting called on the first frame 2013-05-13 20:08:12 +02:00
refraction.cpp
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp Fix a problem with statics disappearing sometimes on the map 2013-05-18 22:55:30 +02:00
renderingmanager.hpp Fix a new game crash, reset camera 2013-05-17 22:53:43 +02:00
ripplesimulation.cpp
ripplesimulation.hpp
shadows.cpp
shadows.hpp
sky.cpp Fix sun glare persisting after changing to an interior cell 2013-05-18 23:10:37 +02:00
sky.hpp
terrain.cpp
terrain.hpp
terrainmaterial.cpp
terrainmaterial.hpp
videoplayer.cpp
videoplayer.hpp
water.cpp
water.hpp