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48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHMANAGER_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHMANAGER_H
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#include "recastmeshbuilder.hpp"
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#include "recastmeshobject.hpp"
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#include <LinearMath/btTransform.h>
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#include <boost/optional.hpp>
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#include <unordered_map>
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class btCollisionShape;
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namespace DetourNavigator
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{
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struct RemovedRecastMeshObject
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{
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std::reference_wrapper<const btCollisionShape> mShape;
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btTransform mTransform;
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};
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class RecastMeshManager
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{
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public:
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RecastMeshManager(const Settings& settings, const TileBounds& bounds);
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bool addObject(std::size_t id, const btCollisionShape& shape, const btTransform& transform);
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bool updateObject(std::size_t id, const btTransform& transform);
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boost::optional<RemovedRecastMeshObject> removeObject(std::size_t id);
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std::shared_ptr<RecastMesh> getMesh();
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bool isEmpty() const;
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private:
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bool mShouldRebuild;
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RecastMeshBuilder mMeshBuilder;
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std::unordered_map<std::size_t, RecastMeshObject> mObjects;
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void rebuild();
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};
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}
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#endif
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