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OpenMW/apps/openmw/mwworld/actiontalk.cpp

20 lines
476 B
C++

#include "actiontalk.hpp"
#include "../mwbase/environment.hpp"
#include "../mwgui/window_manager.hpp"
#include "../mwdialogue/dialoguemanager.hpp"
namespace MWWorld
{
ActionTalk::ActionTalk (const Ptr& actor) : mActor (actor) {}
void ActionTalk::execute()
{
if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
return;
MWBase::Environment::get().getDialogueManager()->startDialogue (mActor);
}
}