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20 lines
476 B
C++
20 lines
476 B
C++
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#include "actiontalk.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwdialogue/dialoguemanager.hpp"
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namespace MWWorld
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{
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ActionTalk::ActionTalk (const Ptr& actor) : mActor (actor) {}
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void ActionTalk::execute()
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{
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if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
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return;
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MWBase::Environment::get().getDialogueManager()->startDialogue (mActor);
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}
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}
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