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2012-09-29 10:02:46 +02:00

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C++

#ifndef GAME_MWMECHANICS_ALCHEMY_H
#define GAME_MWMECHANICS_ALCHEMY_H
#include "../mwworld/ptr.hpp"
namespace MWMechanics
{
/// \brief Potion creatin via alchemy skill
class Alchemy
{
MWWorld::Ptr mNpc;
public:
void setAlchemist (const MWWorld::Ptr& npc);
///< Set alchemist and configure alchemy setup accordingly. \a npc may be empty to indicate that
/// there is no alchemist (alchemy session has ended).
};
}
#endif