1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-27 03:35:27 +00:00
Chris Robinson c5a3fb7ccd Simplify checking for near water sfx change
Rather than checking every frame you're near the water, only check when the
current cell changed (the sfx will only change when moving between interior and
exterior). It also doesn't need to look through all playing sounds, as it's a
local one not attached to a Ptr.
2017-09-14 16:00:41 -07:00
..
2017-06-13 19:38:12 +09:00
2017-06-13 19:38:12 +09:00
2016-06-27 22:10:30 +02:00
2017-09-14 16:00:40 -07:00