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OpenMW/components/esm/loadingr.hpp
2012-09-23 22:11:08 +04:00

35 lines
610 B
C++

#ifndef OPENMW_ESM_INGR_H
#define OPENMW_ESM_INGR_H
#include <string>
#include "record.hpp"
namespace ESM
{
/*
* Alchemy ingredient
*/
struct Ingredient : public Record
{
struct IRDTstruct
{
float mWeight;
int mValue;
int mEffectID[4]; // Effect, 0 or -1 means none
int mSkills[4]; // SkillEnum related to effect
int mAttributes[4]; // Attribute related to effect
};
IRDTstruct mData;
std::string mName, mModel, mIcon, mScript;
void load(ESMReader &esm);
void save(ESMWriter &esm);
int getName() { return REC_INGR; }
};
}
#endif