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117 lines
2.5 KiB
C++
117 lines
2.5 KiB
C++
#ifndef MANGLE_STREAM_MEMSERVER_H
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#define MANGLE_STREAM_MEMSERVER_H
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#include <assert.h>
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#include "../stream.hpp"
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#include <string.h>
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namespace Mangle {
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namespace Stream {
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// Do this before the class declaration, since the class itself
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// uses it.
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class MemoryStream;
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typedef boost::shared_ptr<MemoryStream> MemoryStreamPtr;
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/** A Stream wrapping a memory buffer
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This will create a fully seekable stream out of any pointer/length
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pair you give it.
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*/
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class MemoryStream : public Stream
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{
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const void *data;
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size_t length, pos;
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public:
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MemoryStream(const void *ptr, size_t len)
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: data(ptr), length(len), pos(0)
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{
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isSeekable = true;
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hasPosition = true;
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hasSize = true;
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hasPtr = true;
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}
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MemoryStream()
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: data(NULL), length(0), pos(0)
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{
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isSeekable = true;
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hasPosition = true;
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hasSize = true;
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hasPtr = true;
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}
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size_t read(void *buf, size_t count)
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{
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assert(data != NULL);
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assert(pos <= length);
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// Don't read more than we have
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if(count > (length - pos))
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count = length - pos;
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// Copy data
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if(count)
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memcpy(buf, ((char*)data)+pos, count);
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// aaand remember to increase the count
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pos += count;
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return count;
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}
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void seek(size_t _pos)
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{
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pos = _pos;
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if(pos > length)
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pos = length;
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}
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size_t tell() const { return pos; }
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size_t size() const { return length; }
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bool eof() const { return pos == length; }
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const void *getPtr() { return data; }
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const void *getPtr(size_t size)
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{
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// This variant of getPtr must move the position pointer
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size_t opos = pos;
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pos += size;
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if(pos > length) pos = length;
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return ((char*)data)+opos;
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}
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const void *getPtr(size_t pos, size_t size)
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{
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if(pos > length) pos = length;
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return ((char*)data)+pos;
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}
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// New members in MemoryStream:
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/// Set a new buffer and length. This will rewind the position to zero.
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void set(const void* _data, size_t _length)
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{
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data = _data;
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length = _length;
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pos = 0;
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}
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/// Clone this memory stream
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/** Make a new stream of the same buffer. If setPos is true, we also
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set the clone's position to be the same as ours.
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No memory is copied during this operation, the new stream is
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just another 'view' into the same shared memory buffer.
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*/
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MemoryStreamPtr clone(bool setPos=false) const
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{
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MemoryStreamPtr res(new MemoryStream(data, length));
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if(setPos) res->seek(pos);
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return res;
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}
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};
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}} // namespaces
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#endif
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