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OpenMW/apps/openmw/mwworld/actioneat.cpp
2022-06-18 11:13:54 +02:00

21 lines
516 B
C++

#include "actioneat.hpp"
#include <components/esm3/loadskil.hpp>
#include "../mwworld/containerstore.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "class.hpp"
namespace MWWorld
{
void ActionEat::executeImp (const Ptr& actor)
{
if (actor.getClass().consume(getTarget(), actor) && actor == MWMechanics::getPlayer())
actor.getClass().skillUsageSucceeded (actor, ESM::Skill::Alchemy, 1);
}
ActionEat::ActionEat (const MWWorld::Ptr& object) : Action (false, object) {}
}