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c2d1a4c861
It doesn't work yet due to osgDB::listAllAvailablePlugins returning a list of paths to dynamic libraries. That means: * the check fails when the required plugin is linked statically. * we're going to have to do something to slice up the filenames. * there'll probably be unicode errors when the OpenMW installation path isn't representable by the current eight-bit code page on Windows. Alternatively, we can switch to listing the required file extension support, and use osgDB::Registry::instance()->getReaderWriterList() and each element's supportedExtensions() function, but I don't think we've actually got that list of extensions anywhere and it might get desynced with the existing list of plugins if we add more. |
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.. | ||
bsa | ||
bullethelpers | ||
compiler | ||
config | ||
contentselector | ||
crashcatcher | ||
debug | ||
detournavigator | ||
esm | ||
esm3 | ||
esm4 | ||
esmloader | ||
esmterrain | ||
fallback | ||
files | ||
fontloader | ||
fx | ||
interpreter | ||
l10n | ||
loadinglistener | ||
lua | ||
lua_ui | ||
misc | ||
myguiplatform | ||
navmeshtool | ||
nif | ||
nifbullet | ||
nifosg | ||
platform | ||
process | ||
resource | ||
sceneutil | ||
sdlutil | ||
serialization | ||
settings | ||
shader | ||
sqlite3 | ||
std140 | ||
stereo | ||
terrain | ||
to_utf8 | ||
translation | ||
version | ||
vfs | ||
widgets | ||
CMakeLists.txt | ||
doc.hpp |