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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 09:36:37 +00:00
OpenMW/apps/openmw
Chris Robinson bfac946878 Finally "fix" --nosound
Expect degraded performance with it. Looping sounds are constantly checked to
see if they're playing, and try to play it again when it's not.
2012-03-31 03:31:41 -07:00
..
mwclass
mwdialogue
mwgui made all dialogs semi transparent (like in morrowind) 2012-03-30 14:01:43 +02:00
mwinput
mwmechanics
mwrender fixed a terrain-related Redemption crash 2012-03-30 15:52:09 +02:00
mwscript getWaterLevel use CellStore ; attempted fix for morrowind without tribunal 2012-03-30 10:12:28 +02:00
mwsound Finally "fix" --nosound 2012-03-31 03:31:41 -07:00
mwworld implemented toggleWater (twa); formatting again 2012-03-29 18:33:08 +02:00
CMakeLists.txt Merge remote branch 'scrawl/terrain18' into terrain 2012-03-30 15:38:14 +02:00
config.hpp.cmake
doc.hpp
engine.cpp Merge branch 'master' into water 2012-03-28 21:37:20 +02:00
engine.hpp
main.cpp