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OpenMW/apps/openmw/mwphysics
fredzio d20730458d Replace std::map with std::unordered_map for mActors and mObjects.
Use Ptr.mRef as a key instead of Ptr: it is constant for the lifetime of
the object.
2021-09-03 13:14:05 +02:00
..
actor.cpp Move btCollisionObject* into PtrHolder 2021-08-08 15:05:07 +02:00
actor.hpp Move btCollisionObject* into PtrHolder 2021-08-08 15:05:07 +02:00
actorconvexcallback.cpp Use btCollisionObject* instead of MWWorld::Ptr inside of Projectile 2021-08-08 15:05:07 +02:00
actorconvexcallback.hpp
closestnotmerayresultcallback.cpp Use btCollisionObject* instead of MWWorld::Ptr inside of Projectile 2021-08-08 15:05:07 +02:00
closestnotmerayresultcallback.hpp
collisiontype.hpp
constants.hpp Fix double -> float conversions 2021-04-19 15:36:58 +04:00
contacttestresultcallback.cpp
contacttestresultcallback.hpp Remove some useless includes in apps/openmw/mwphysics 2021-05-15 23:13:46 +02:00
contacttestwrapper.cpp
contacttestwrapper.h
deepestnotmecontacttestresultcallback.cpp Use btCollisionObject* instead of MWWorld::Ptr inside of Projectile 2021-08-08 15:05:07 +02:00
deepestnotmecontacttestresultcallback.hpp
hasspherecollisioncallback.hpp
heightfield.cpp
heightfield.hpp
movementsolver.cpp Avoid division by zero in movementsolver when an actor is immobile and 2021-08-08 17:19:18 +02:00
movementsolver.hpp Remove some useless includes in apps/openmw/mwphysics 2021-05-15 23:13:46 +02:00
mtphysics.cpp Use shared_ptr instead of weak_ptr for actors handle inside the 2021-08-15 16:21:16 +02:00
mtphysics.hpp Use shared_ptr instead of weak_ptr for actors handle inside the 2021-08-15 16:21:16 +02:00
object.cpp Move btCollisionObject* into PtrHolder 2021-08-08 15:05:07 +02:00
object.hpp Move btCollisionObject* into PtrHolder 2021-08-08 15:05:07 +02:00
physicssystem.cpp Replace std::map with std::unordered_map for mActors and mObjects. 2021-09-03 13:14:05 +02:00
physicssystem.hpp Replace std::map with std::unordered_map for mActors and mObjects. 2021-09-03 13:14:05 +02:00
projectile.cpp Use btCollisionObject* instead of MWWorld::Ptr inside of Projectile 2021-08-08 15:05:07 +02:00
projectile.hpp Use btCollisionObject* instead of MWWorld::Ptr inside of Projectile 2021-08-08 15:05:07 +02:00
projectileconvexcallback.cpp Use btCollisionObject* instead of MWWorld::Ptr inside of Projectile 2021-08-08 15:05:07 +02:00
projectileconvexcallback.hpp Use btCollisionObject* instead of MWWorld::Ptr inside of Projectile 2021-08-08 15:05:07 +02:00
ptrholder.hpp At last kill PtrHolder mutex 2021-08-08 15:05:07 +02:00
raycasting.hpp Add a ton of const refs 2021-06-23 23:13:59 +02:00
stepper.cpp Remove some useless includes in apps/openmw/mwphysics 2021-05-15 23:13:46 +02:00
stepper.hpp
trace.cpp
trace.h