1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 03:36:32 +00:00
OpenMW/apps/openmw/mwworld/fallback.hpp

24 lines
679 B
C++

#ifndef GAME_MWWORLD_FALLBACK_H
#define GAME_MWWORLD_FALLBACK_H
#include <map>
#include <string>
#include <osg/Vec4f>
namespace MWWorld
{
class Fallback
{
const std::map<std::string,std::string> mFallbackMap;
public:
Fallback(const std::map<std::string,std::string>& fallback);
std::string getFallbackString(const std::string& fall) const;
float getFallbackFloat(const std::string& fall) const;
int getFallbackInt(const std::string& fall) const;
bool getFallbackBool(const std::string& fall) const;
osg::Vec4f getFallbackColour(const std::string& fall) const;
};
}
#endif