1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 03:36:32 +00:00
OpenMW/apps/openmw/mwrender
2015-11-01 21:45:58 +01:00
..
.gitignore
animation.cpp Implement a custom RenderBin for first person models (Fixes #1612) 2015-10-19 22:17:04 +02:00
animation.hpp Implement a custom RenderBin for first person models (Fixes #1612) 2015-10-19 22:17:04 +02:00
bulletdebugdraw.cpp
bulletdebugdraw.hpp
camera.cpp Fixes for building with unity build 2015-09-24 15:21:42 +02:00
camera.hpp
cell.hpp
characterpreview.cpp Use the correct scale for actor swim height (Fixes #2833) 2015-11-01 21:45:58 +01:00
characterpreview.hpp
creatureanimation.cpp
creatureanimation.hpp
effectmanager.cpp
effectmanager.hpp
globalmap.cpp Fixes for building with unity build 2015-09-24 15:21:42 +02:00
globalmap.hpp
localmap.cpp Use simple water for the local map 2015-10-29 00:25:24 +01:00
localmap.hpp
npcanimation.cpp Remove debug code 2015-10-29 00:25:23 +01:00
npcanimation.hpp Implement a custom RenderBin for first person models (Fixes #1612) 2015-10-19 22:17:04 +02:00
objects.cpp
objects.hpp
pathgrid.cpp
pathgrid.hpp
renderbin.hpp Implement a custom RenderBin for first person models (Fixes #1612) 2015-10-19 22:17:04 +02:00
renderinginterface.hpp
renderingmanager.cpp Raytest mask fix (Fixes #2984) 2015-10-31 01:30:02 +01:00
renderingmanager.hpp New water WIP 2015-10-29 00:25:23 +01:00
rendermode.hpp
ripplesimulation.cpp Fix ripple particles z-fighting with the water surface 2015-10-29 00:28:09 +01:00
ripplesimulation.hpp
rotatecontroller.cpp
rotatecontroller.hpp
sky.cpp Disable sun rendering on the reflection camera 2015-10-29 01:17:23 +01:00
sky.hpp Implement SunDiscSunsetColor, fade the sun during sunrise & sunset 2015-09-21 19:43:48 +02:00
terrainstorage.cpp
terrainstorage.hpp
util.cpp
util.hpp
vismask.hpp Disable sun rendering on the reflection camera 2015-10-29 01:17:23 +01:00
water.cpp Fix the node masks of water cameras being reset (Bug #2984) 2015-10-31 03:14:05 +01:00
water.hpp Water: connect to settings window 2015-10-29 00:25:24 +01:00
weaponanimation.cpp
weaponanimation.hpp