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OpenMW/components/terrain
bzzt a730365ea1 Creanup Distant Terrain code
- Cull terrain in the stock osg::CullVisitor
- Do not compile composite maps for shadow camera
- Do not abuse userdata for composite maps
2019-06-05 19:09:57 +04:00
..
buffercache.cpp
buffercache.hpp
cellborder.cpp
cellborder.hpp
chunkmanager.cpp Creanup Distant Terrain code 2019-06-05 19:09:57 +04:00
chunkmanager.hpp
compositemaprenderer.cpp
compositemaprenderer.hpp
defs.hpp
material.cpp
material.hpp
quadtreenode.cpp Creanup Distant Terrain code 2019-06-05 19:09:57 +04:00
quadtreenode.hpp Do not store a LOD callback in the every QuadTreeNode 2019-06-05 18:27:37 +04:00
quadtreeworld.cpp Creanup Distant Terrain code 2019-06-05 19:09:57 +04:00
quadtreeworld.hpp Do not store a LOD callback in the every QuadTreeNode 2019-06-05 18:27:37 +04:00
storage.hpp
terraindrawable.cpp Creanup Distant Terrain code 2019-06-05 19:09:57 +04:00
terraindrawable.hpp Creanup Distant Terrain code 2019-06-05 19:09:57 +04:00
terraingrid.cpp Creanup Distant Terrain code 2019-06-05 19:09:57 +04:00
terraingrid.hpp
texturemanager.cpp
texturemanager.hpp
viewdata.cpp Creanup Distant Terrain code 2019-06-05 19:09:57 +04:00
viewdata.hpp Creanup Distant Terrain code 2019-06-05 19:09:57 +04:00
world.cpp
world.hpp