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2012-07-27 12:00:10 +02:00

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C++

#ifndef GAME_MWWORLD_NULLACTION_H
#define GAME_MWWORLD_NULLACTION_H
#include "action.hpp"
namespace MWWorld
{
/// \brief Action: do nothing
class NullAction : public Action
{
virtual void executeImp (const Ptr& actor) {}
};
}
#endif