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.gitignore
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activatoranimation.cpp
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Support animated container models
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2014-12-05 20:58:33 +01:00 |
activatoranimation.hpp
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actors.cpp
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actors.hpp
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animation.cpp
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Load initial particle system state from NIF files (Fixes #2178)
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2014-12-05 18:00:30 +01:00 |
animation.hpp
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Fix vampirism magic effect not applying immediately (Fixes #1984)
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2014-12-12 02:39:59 +01:00 |
camera.cpp
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Attach sound listener to the player head instead of camera
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2014-12-08 23:26:09 +01:00 |
camera.hpp
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Attach sound listener to the player head instead of camera
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2014-12-08 23:26:09 +01:00 |
cell.hpp
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characterpreview.cpp
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Fix crash in character preview for non-existing meshes (Fixes #2128)
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2014-12-03 18:28:35 +01:00 |
characterpreview.hpp
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creatureanimation.cpp
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Make creature's model take priority over base_anim.nif (Fixes #2055)
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2014-10-25 00:56:43 +02:00 |
creatureanimation.hpp
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debugging.cpp
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Change pathgrid workaround to check for interior cell name
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2014-12-11 15:19:48 +01:00 |
debugging.hpp
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effectmanager.cpp
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effectmanager.hpp
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globalmap.cpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
globalmap.hpp
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Change global map cell size from 24 to 18 and make it configurable
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2014-09-26 12:47:33 +02:00 |
localmap.cpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
localmap.hpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
npcanimation.cpp
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Fix vampirism magic effect not applying immediately (Fixes #1984)
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2014-12-12 02:39:59 +01:00 |
npcanimation.hpp
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Fix vampirism magic effect not applying immediately (Fixes #1984)
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2014-12-12 02:39:59 +01:00 |
objects.cpp
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objects.hpp
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occlusionquery.cpp
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fix uninitialized member variables in OcclusionQuery class
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2014-10-11 01:35:12 +02:00 |
occlusionquery.hpp
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refraction.cpp
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Fix for crash in main menu when reflections are enabled
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2014-10-02 18:12:49 +02:00 |
refraction.hpp
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renderconst.hpp
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renderinginterface.hpp
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renderingmanager.cpp
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Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage'
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2014-10-13 11:03:03 +02:00 |
renderingmanager.hpp
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More efficient water walking
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2014-10-05 22:27:20 +02:00 |
ripplesimulation.cpp
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ripplesimulation.hpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
shadows.cpp
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fix uninitialized (pointer) vars in more classes
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2014-10-11 02:31:26 +02:00 |
shadows.hpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
sky.cpp
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Add particle and sound fading for weather transitions (Fixes #2130)
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2014-12-01 23:09:47 +01:00 |
sky.hpp
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Apply third person camera distance to the camera node instead of only the camera itself (Fixes #1705)
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2014-10-02 00:26:57 +02:00 |
terrainstorage.cpp
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terrainstorage.hpp
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water.cpp
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Fix for crash in main menu when reflections are enabled
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2014-10-02 18:12:49 +02:00 |
water.hpp
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weaponanimation.cpp
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Always create a skeleton if there's an "ArrowBone" node (Fixes #2117)
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2014-11-23 16:37:31 +01:00 |
weaponanimation.hpp
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