1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-07 12:54:00 +00:00
OpenMW/apps/openmw
psi29a a487295d39 Merge branch 'fix_new_game_guard' into 'master'
Consider time to destination when try to avoid collision

See merge request OpenMW/openmw!914
2021-05-30 11:52:48 +02:00
..
mwbase Tone down actor's skip simulation flag to an optional skip collision 2021-05-01 14:22:30 +02:00
mwclass Trim down some internal includes 2021-04-30 19:39:26 +02:00
mwdialogue Use ciEqual to determine actor-specific answers 2021-05-27 17:13:04 +02:00
mwgui Always center loading screen progress bar by height when there is active message box 2021-05-26 23:29:37 +02:00
mwinput Do not trigger in-game bindings via mouse buttons when controls are disabled (bug #6047) 2021-05-17 12:23:56 +04:00
mwmechanics Merge branch 'fix_new_game_guard' into 'master' 2021-05-30 11:52:48 +02:00
mwphysics Use modified paralyze magnitude to fall and float 2021-05-28 16:55:54 +02:00
mwrender Fix hangup on savegame after manual screenshots. 2021-05-24 17:57:39 +00:00
mwscript Merge branch 'internal_includes_openmw' into 'master' 2021-05-07 10:53:25 +00:00
mwsound Fix MSVC's C4244 warnings 2021-05-12 10:34:40 +04:00
mwstate Always center loading screen progress bar by height when there is active message box 2021-05-26 23:29:37 +02:00
mwworld Use modified paralyze magnitude to fall and float 2021-05-28 16:55:54 +02:00
android_main.cpp
CMakeLists.txt Create defaults.bin at configure time 2021-05-09 21:00:49 +01:00
doc.hpp
engine.cpp Stop osg viewer threading before destructing engine 2021-05-21 23:16:15 +02:00
engine.hpp
main.cpp