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OpenMW/files/materials/terrain.shaderset
2012-07-13 06:16:55 +02:00

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shader_set terrain_vertex
{
source terrain.shader
type vertex
profiles_cg vs_2_0 arbvp1
profiles_hlsl vs_2_0
}
shader_set terrain_fragment
{
source terrain.shader
type fragment
profiles_cg ps_2_x ps_2_0 ps arbfp1
profiles_hlsl ps_2_0
}