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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-27 12:35:46 +00:00
scrawl b4ce73f179 Rotations: remove LocalRotation
This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
2015-11-12 01:16:37 +01:00
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2015-11-07 00:13:13 +01:00
2015-08-07 20:53:43 -04:00
2015-11-02 06:57:24 +11:00
2015-11-12 01:16:37 +01:00
2015-06-15 16:48:18 +02:00