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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 09:36:37 +00:00
OpenMW/apps/openmw/mwbase
scrawl b4ce73f179 Rotations: remove LocalRotation
This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
2015-11-12 01:16:37 +01:00
..
dialoguemanager.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
environment.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
environment.hpp Include cleanup 2015-02-05 04:18:42 +01:00
inputmanager.hpp Stop rendering when the window is minimized 2015-09-04 03:44:14 +02:00
journal.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
mechanicsmanager.hpp Alert the user if attempting to play an animation fails 2015-07-30 08:00:26 -04:00
scriptmanager.hpp
soundmanager.hpp Readded sound listener 2015-05-12 19:02:56 +02:00
statemanager.hpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00
windowmanager.hpp Remove old FPS setting code 2015-11-07 00:13:13 +01:00
world.hpp Rotations: remove LocalRotation 2015-11-12 01:16:37 +01:00