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History
Armin Preiml
adc209d135
Implemented the faced handle method to the engine. Faced handles will
...
be written to stdout every 10th frame.
2010-08-03 20:40:45 +02:00
..
environment.hpp
read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues)
2010-07-26 11:15:38 +02:00
globals.cpp
fixed global variable search to properly handle injected variables (DaysPassed)
2010-07-21 15:01:35 +02:00
globals.hpp
fixed global variable search to properly handle injected variables (DaysPassed)
2010-07-21 15:01:35 +02:00
ptr.hpp
added get, set and mod instructions for health, magicka and fatigue
2010-07-28 18:27:46 +02:00
refdata.hpp
added first set of character and creature stats (attributes)
2010-07-26 12:52:32 +02:00
world.cpp
Added const reference to esmstore to some methods down to CellRenderImp.
2010-08-02 09:59:59 +02:00
world.hpp
Implemented the faced handle method to the engine. Faced handles will
2010-08-03 20:40:45 +02:00