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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00
OpenMW/apps
scrawl adbc50366b Use random attack strength for creatures (Bug #1876)
Determining the attack strength from the time the wind-up animation was held will not work properly, as most creatures don't have this animation.

This fixes another balancing issue with Rieklings (they were previously using an attack strength of 1 every time).
2014-09-07 18:55:59 +02:00
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bsatool
esmtool Fix esmtool FactionId output 2014-09-07 18:55:59 +02:00
launcher
mwiniimporter
opencs Merge remote-tracking branch 'mellotanica/master' 2014-09-07 10:10:54 +02:00
openmw Use random attack strength for creatures (Bug #1876) 2014-09-07 18:55:59 +02:00
openmw_test_suite Fix travis 2014-07-12 18:53:22 +02:00
doc.hpp