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https://gitlab.com/OpenMW/openmw.git
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252 lines
8.0 KiB
C++
252 lines
8.0 KiB
C++
#include "shortcuteventhandler.hpp"
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#include <algorithm>
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#include <iostream>
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#include <QEvent>
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#include <QKeyEvent>
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#include <QMouseEvent>
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#include <QWidget>
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#include "shortcut.hpp"
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namespace CSMPrefs
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{
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ShortcutEventHandler::ShortcutEventHandler(QObject* parent)
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: QObject(parent)
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{
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}
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void ShortcutEventHandler::addShortcut(Shortcut* shortcut)
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{
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mShortcuts.push_back(shortcut);
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}
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void ShortcutEventHandler::removeShortcut(Shortcut* shortcut)
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{
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std::remove(mShortcuts.begin(), mShortcuts.end(), shortcut);
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}
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bool ShortcutEventHandler::eventFilter(QObject* watched, QEvent* event)
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{
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if (event->type() == QEvent::KeyPress)
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{
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QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
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unsigned int mod = (unsigned int) keyEvent->modifiers();
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unsigned int key = (unsigned int) keyEvent->key();
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if (!keyEvent->isAutoRepeat())
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return activate(mod, key);
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}
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else if (event->type() == QEvent::KeyRelease)
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{
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QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
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unsigned int mod = (unsigned int) keyEvent->modifiers();
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unsigned int key = (unsigned int) keyEvent->key();
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if (!keyEvent->isAutoRepeat())
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return deactivate(mod, key);
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}
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else if (event->type() == QEvent::MouseButtonPress)
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{
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QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(event);
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unsigned int mod = (unsigned int) mouseEvent->modifiers();
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unsigned int button = (unsigned int) mouseEvent->button();
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return activate(mod, button);
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}
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else if (event->type() == QEvent::MouseButtonRelease)
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{
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QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(event);
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unsigned int mod = (unsigned int) mouseEvent->modifiers();
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unsigned int button = (unsigned int) mouseEvent->button();
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return deactivate(mod, button);
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}
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else if (event->type() == QEvent::FocusOut)
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{
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// Deactivate in case events are missed
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for (std::vector<Shortcut*>::iterator it = mShortcuts.begin(); it != mShortcuts.end(); ++it)
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{
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Shortcut* shortcut = *it;
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shortcut->setPosition(0);
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shortcut->setModifierStatus(false);
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if (shortcut->getActivationStatus() == Shortcut::AS_Regular)
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{
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shortcut->setActivationStatus(Shortcut::AS_Inactive);
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shortcut->signalActivated(false);
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}
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else if (shortcut->getActivationStatus() == Shortcut::AS_Secondary)
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{
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shortcut->setActivationStatus(Shortcut::AS_Inactive);
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shortcut->signalSecondary(false);
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}
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}
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}
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return false;
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}
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bool ShortcutEventHandler::activate(unsigned int mod, unsigned int button)
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{
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std::vector<std::pair<MatchResult, Shortcut*> > potentials;
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bool used = false;
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// Find potential activations
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for (std::vector<Shortcut*>::iterator it = mShortcuts.begin(); it != mShortcuts.end(); ++it)
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{
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Shortcut* shortcut = *it;
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if (!shortcut->isEnabled())
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continue;
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int pos = shortcut->getPosition();
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int lastPos = shortcut->getLastPosition();
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MatchResult result = match(mod, button, shortcut->getSequence()[pos]);
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if (result == Matches_WithMod || result == Matches_NoMod)
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{
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if (pos < lastPos && (result == Matches_WithMod || pos > 0))
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{
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shortcut->setPosition(pos+1);
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}
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else if (pos == lastPos)
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{
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potentials.push_back(std::make_pair(result, shortcut));
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}
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}
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if (checkModifier(mod, button, shortcut, true))
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used = true;
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}
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// Only activate the best match; in exact conflicts, this will favor the first shortcut added.
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if (!potentials.empty())
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{
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std::sort(potentials.begin(), potentials.end(), ShortcutEventHandler::sort);
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Shortcut* shortcut = potentials.front().second;
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if (shortcut->getModifierStatus() && shortcut->getSecondaryMode() == Shortcut::SM_Replace)
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{
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shortcut->setActivationStatus(Shortcut::AS_Secondary);
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shortcut->signalSecondary(true);
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shortcut->signalSecondary();
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}
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else
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{
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shortcut->setActivationStatus(Shortcut::AS_Regular);
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shortcut->signalActivated(true);
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shortcut->signalActivated();
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}
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used = true;
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}
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return used;
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}
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bool ShortcutEventHandler::deactivate(unsigned int mod, unsigned int button)
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{
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const int KeyMask = 0x01FFFFFF;
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bool used = false;
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for (std::vector<Shortcut*>::iterator it = mShortcuts.begin(); it != mShortcuts.end(); ++it)
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{
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Shortcut* shortcut = *it;
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if (checkModifier(mod, button, shortcut, false))
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used = true;
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int pos = shortcut->getPosition();
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MatchResult result = match(0, button, shortcut->getSequence()[pos] & KeyMask);
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if (result != Matches_Not)
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{
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shortcut->setPosition(0);
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if (shortcut->getActivationStatus() == Shortcut::AS_Regular)
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{
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shortcut->setActivationStatus(Shortcut::AS_Inactive);
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shortcut->signalActivated(false);
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used = true;
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}
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else if (shortcut->getActivationStatus() == Shortcut::AS_Secondary)
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{
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shortcut->setActivationStatus(Shortcut::AS_Inactive);
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shortcut->signalSecondary(false);
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used = true;
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}
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}
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}
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return used;
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}
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bool ShortcutEventHandler::checkModifier(unsigned int mod, unsigned int button, Shortcut* shortcut, bool activate)
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{
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if (!shortcut->isEnabled() || !shortcut->getModifier() || shortcut->getSecondaryMode() == Shortcut::SM_Ignore)
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return false;
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MatchResult result = match(mod, button, shortcut->getModifier());
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bool used = false;
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if (result != Matches_Not)
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{
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shortcut->setModifierStatus(activate);
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if (shortcut->getSecondaryMode() == Shortcut::SM_Detach)
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{
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if (activate)
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{
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shortcut->signalSecondary(true);
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shortcut->signalSecondary();
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}
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else
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{
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shortcut->signalSecondary(false);
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}
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used = true;
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}
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else if (!activate && shortcut->getActivationStatus() == Shortcut::AS_Secondary)
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{
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shortcut->setActivationStatus(Shortcut::AS_Inactive);
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shortcut->setPosition(0);
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shortcut->signalSecondary(false);
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used = true;
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}
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}
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return used;
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}
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ShortcutEventHandler::MatchResult ShortcutEventHandler::match(unsigned int mod, unsigned int button,
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unsigned int value)
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{
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if ((mod | button) == value)
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{
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return Matches_WithMod;
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}
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else if (button == value)
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{
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return Matches_NoMod;
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}
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else
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{
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return Matches_Not;
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}
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}
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bool ShortcutEventHandler::sort(const std::pair<MatchResult, Shortcut*>& left,
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const std::pair<MatchResult, Shortcut*>& right)
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{
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if (left.first == Matches_WithMod && left.first != right.first)
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return true;
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else
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return left.second->getPosition() >= right.second->getPosition();
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}
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}
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