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OpenMW/components/nifogre
Chris Robinson acb1b5f002 Try to handle NiBSAnimationNode
This is still incomplete guess work. Currently it seems as though flag 0x20
specifies whether the controllers auto-play (if on), rather than follow the
object's animation time.
2013-04-13 22:54:32 -07:00
..
tests
material.cpp Fix normal maps with spaces in filename not getting loaded 2013-04-12 04:36:28 +02:00
material.hpp
mesh.cpp Move a method to the Node class 2013-04-10 23:19:47 -07:00
mesh.hpp
ogrenifloader.cpp Try to handle NiBSAnimationNode 2013-04-13 22:54:32 -07:00
ogrenifloader.hpp
skeleton.cpp Try to handle NiBSAnimationNode 2013-04-13 22:54:32 -07:00
skeleton.hpp