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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-08 09:37:53 +00:00
OpenMW/apps/openmw/mwgui
2014-05-11 11:10:51 +02:00
..
alchemywindow.cpp
alchemywindow.hpp
backgroundimage.cpp
backgroundimage.hpp
birth.cpp
birth.hpp
bookpage.cpp Fix crash when exiting OpenMW while dialogue/journal is opened and mouse cursor on a topic 2014-05-10 01:37:34 +02:00
bookpage.hpp
bookwindow.cpp
bookwindow.hpp
charactercreation.cpp Fix #1207: Remember previous choice in class creation dialog 2014-04-28 09:12:03 +02:00
charactercreation.hpp
class.cpp
class.hpp
companionitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
companionitemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
companionwindow.cpp
companionwindow.hpp
confirmationdialog.cpp
confirmationdialog.hpp
console.cpp Console autocompletion: List candidates when repeatedly pressing tab (bash-style) 2014-05-02 22:19:02 +02:00
console.hpp
container.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
container.hpp
containeritemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
containeritemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
controllers.cpp
controllers.hpp
countdialog.cpp
countdialog.hpp
cursor.cpp
cursor.hpp
dialogue.cpp Bug 1047 update - defaults and edge case 2014-05-10 17:47:21 -04:00
dialogue.hpp
enchantingdialog.cpp
enchantingdialog.hpp
exposedwindow.cpp
exposedwindow.hpp
fontloader.cpp Fix another leak 2014-05-01 16:55:16 +02:00
fontloader.hpp
formatting.cpp
formatting.hpp
hud.cpp Get rid of bigbars.png and smallbars.png 2014-04-27 09:43:48 +02:00
hud.hpp Fixes #1240: Don't hardcode drowning time 2014-04-27 04:27:26 +02:00
imagebutton.cpp
imagebutton.hpp
inventoryitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
inventoryitemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
inventorywindow.cpp Fix several leaks 2014-05-01 16:55:15 +02:00
inventorywindow.hpp Fix several leaks 2014-05-01 16:55:15 +02:00
itemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
itemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
itemselection.cpp
itemselection.hpp
itemview.cpp
itemview.hpp
journalbooks.cpp
journalbooks.hpp
journalviewmodel.cpp Bug 1047 update - defaults and edge case 2014-05-10 17:47:21 -04:00
journalviewmodel.hpp
journalwindow.cpp
journalwindow.hpp
keywordsearch.cpp
keywordsearch.hpp Bug 1047 update - defaults and edge case 2014-05-10 17:47:21 -04:00
levelupdialog.cpp
levelupdialog.hpp
list.cpp Fixes #1286 (Dialogue topic list clips with window frame) 2014-04-28 18:40:29 +02:00
list.hpp
loadingscreen.cpp Removed asserts 2014-04-28 15:00:52 +02:00
loadingscreen.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
mainmenu.cpp Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla 2014-05-02 11:20:43 +02:00
mainmenu.hpp
mapwindow.cpp Get rid of no longer needed widget names 2014-05-11 01:05:49 +02:00
mapwindow.hpp Fix clearing of local map markers 2014-05-10 01:07:40 +02:00
merchantrepair.cpp
merchantrepair.hpp
messagebox.cpp
messagebox.hpp
mode.hpp
pickpocketitemmodel.cpp
pickpocketitemmodel.hpp
quickkeysmenu.cpp Move to esm component 2014-05-02 12:48:07 +02:00
quickkeysmenu.hpp Fixes #1252: Add item/magic keybindings to savegame 2014-05-01 21:16:32 +02:00
race.cpp
race.hpp
recharge.cpp
recharge.hpp
referenceinterface.cpp
referenceinterface.hpp Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla 2014-05-02 11:20:43 +02:00
repair.cpp
repair.hpp
review.cpp
review.hpp
savegamedialog.cpp Slightly prettier backdrop when loading game from main menu. 2014-05-02 12:48:01 +02:00
savegamedialog.hpp Allow to delete savegames (shift + click) 2014-04-28 20:57:45 +02:00
scrollwindow.cpp
scrollwindow.hpp
settingswindow.cpp
settingswindow.hpp
sortfilteritemmodel.cpp
sortfilteritemmodel.hpp
soulgemdialog.cpp
soulgemdialog.hpp
spellbuyingwindow.cpp
spellbuyingwindow.hpp
spellcreationdialog.cpp
spellcreationdialog.hpp
spellicons.cpp
spellicons.hpp
spellwindow.cpp Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame 2014-04-26 16:44:20 +02:00
spellwindow.hpp
statswindow.cpp Fix exception when shift+click on empty space in save dialog 2014-05-01 16:55:15 +02:00
statswindow.hpp
textinput.cpp
textinput.hpp
tooltips.cpp
tooltips.hpp
tradeitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
tradeitemmodel.hpp
tradewindow.cpp minor performance improvements in apps/openmw 2014-04-27 19:10:23 +02:00
tradewindow.hpp
trainingwindow.cpp
trainingwindow.hpp
travelwindow.cpp
travelwindow.hpp
videowidget.cpp
videowidget.hpp
waitdialog.cpp Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 2014-04-24 03:14:47 -04:00
waitdialog.hpp
widgets.cpp
widgets.hpp
windowbase.cpp
windowbase.hpp
windowmanagerimp.cpp Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip 2014-05-11 02:27:43 +02:00
windowmanagerimp.hpp Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip 2014-05-11 02:27:43 +02:00
windowpinnablebase.cpp
windowpinnablebase.hpp