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OpenMW/components/nifosg
scrawl ac366f1603 Fix the rig bounds being updated twice per frame
Unlike what I expected, the osgUtil::UpdateVisitor is set to traverse all children (not only active children). The FrameSwitch was thus traversing both RigGeometries part of the double-buffering scheme, rather than only the one active in the current frame.
2015-11-30 05:42:31 +01:00
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controller.cpp GeomMorpherController: do not dirty the MorphGeometry unless necessary 2015-11-22 21:24:00 +01:00
controller.hpp Remove dynamic_cast in GeomMorpherController 2015-11-22 20:33:22 +01:00
nifloader.cpp Fix the rig bounds being updated twice per frame 2015-11-30 05:42:31 +01:00
nifloader.hpp
particle.cpp
particle.hpp
userdata.hpp