mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-10 06:39:49 +00:00
70 lines
1.5 KiB
C++
70 lines
1.5 KiB
C++
#ifndef GAME_MWRENDER_WATER_H
|
|
#define GAME_MWRENDER_WATER_H
|
|
|
|
#include <Ogre.h>
|
|
#include <components/esm/loadcell.hpp>
|
|
|
|
#include "renderconst.hpp"
|
|
|
|
namespace MWRender {
|
|
|
|
class SkyManager;
|
|
|
|
/// Water rendering
|
|
class Water : public Ogre::RenderTargetListener
|
|
{
|
|
static const int CELL_SIZE = 8192;
|
|
Ogre::Camera *mCamera;
|
|
Ogre::SceneManager *mSceneManager;
|
|
Ogre::Viewport *mViewport;
|
|
|
|
Ogre::Plane mWaterPlane;
|
|
Ogre::SceneNode *mWaterNode;
|
|
Ogre::Entity *mWater;
|
|
|
|
bool mIsUnderwater;
|
|
bool mActive;
|
|
bool mToggled;
|
|
int mTop;
|
|
|
|
Ogre::Vector3 getSceneNodeCoordinates(int gridX, int gridY);
|
|
|
|
protected:
|
|
void preRenderTargetUpdate(const Ogre::RenderTargetEvent& evt);
|
|
void postRenderTargetUpdate(const Ogre::RenderTargetEvent& evt);
|
|
void updateVisible();
|
|
|
|
SkyManager* mSky;
|
|
|
|
std::string mCompositorName;
|
|
|
|
void createMaterial();
|
|
Ogre::MaterialPtr mMaterial;
|
|
|
|
Ogre::Camera* mReflectionCamera;
|
|
|
|
Ogre::RenderTarget* mReflectionTarget;
|
|
|
|
bool mUnderwaterEffect;
|
|
int mVisibilityFlags;
|
|
|
|
public:
|
|
Water (Ogre::Camera *camera, SkyManager* sky, const ESM::Cell* cell);
|
|
~Water();
|
|
|
|
void setActive(bool active);
|
|
|
|
void toggle();
|
|
|
|
void setViewportBackground(const Ogre::ColourValue& bg);
|
|
|
|
void checkUnderwater(float y);
|
|
void changeCell(const ESM::Cell* cell);
|
|
void setHeight(const float height);
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|