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activator.cpp
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Use a separate class to handle activator mechanics
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2013-01-28 23:39:11 -08:00 |
activator.hpp
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apparatus.cpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
apparatus.hpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
armor.cpp
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
armor.hpp
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
book.cpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
book.hpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
classes.cpp
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classes.hpp
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clothing.cpp
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
clothing.hpp
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
container.cpp
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Remove unnecessary WindowManager::messageBox arguments
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2013-03-30 12:56:37 +01:00 |
container.hpp
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creature.cpp
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Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
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2013-04-03 23:55:57 +02:00 |
creature.hpp
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Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
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2013-04-03 23:55:57 +02:00 |
creaturelevlist.cpp
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creaturelevlist.hpp
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door.cpp
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Remove unnecessary WindowManager::messageBox arguments
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2013-03-30 12:56:37 +01:00 |
door.hpp
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Cell names localization fix
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2012-12-23 23:23:24 +04:00 |
ingredient.cpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
ingredient.hpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
itemlevlist.cpp
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itemlevlist.hpp
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light.cpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
light.hpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
lockpick.cpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
lockpick.hpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
misc.cpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
misc.hpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
npc.cpp
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Auto calculate attributes if there are not specified in the NPC record
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2013-04-18 23:51:43 +02:00 |
npc.hpp
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Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
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2013-04-03 23:55:57 +02:00 |
potion.cpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
potion.hpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
probe.cpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
probe.hpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
repair.cpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
repair.hpp
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Don't buy/sell keys which are set to open a lock
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2013-04-07 21:38:53 +02:00 |
static.cpp
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static.hpp
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weapon.cpp
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
weapon.hpp
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |