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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-18 04:10:06 +00:00
OpenMW/components
2021-10-12 00:18:23 +02:00
..
bsa devirtualises BSAFile (#3161) 2021-10-11 10:09:48 +02:00
bullethelpers
compiler Parse local variables sharing a name with a function as variables 2021-10-06 21:27:08 +02:00
config
contentselector Allow creating omwaddons without a dependency on an omwgame 2021-09-26 17:44:28 +02:00
crashcatcher
debug
detournavigator Merge branch 'recast_mesh_slope' into 'master' 2021-10-11 08:56:04 +00:00
esm Avoid copying std::string in MWWorld::Ptr::getTypeDescription() 2021-10-12 00:18:23 +02:00
esmterrain
fallback
files Add tests for openmw options 2021-10-05 22:51:12 +02:00
fontloader Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
interpreter Remove duplicate GetSquareRoot implementation 2021-09-19 19:53:38 +02:00
loadinglistener Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00
lua Merge branch 'lua_transform' into 'master' 2021-10-06 09:21:21 +00:00
misc Use common function for sync and async case. Now both cases follow the 2021-10-05 15:44:20 +02:00
myguiplatform converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
nif
nifbullet
nifosg fixes coverity-ci warning 2021-10-06 10:04:03 +00:00
process
queries
resource use StateSet define for translucentFramebuffer (#3138) 2021-10-05 14:37:08 +02:00
sceneutil avoids virtual function calls in ComputeLightSpaceBounds (#3167) 2021-10-11 15:11:59 +02:00
sdlutil
settings
shader use StateSet define for translucentFramebuffer (#3138) 2021-10-05 14:37:08 +02:00
terrain allows to skip ComputeLightSpaceBounds traversal (#3152) 2021-10-11 11:27:50 +02:00
to_utf8
translation
version
vfs devirtualises BSAFile (#3161) 2021-10-11 10:09:48 +02:00
widgets Sprinkle some const-ref 2021-08-15 19:50:28 +02:00
CMakeLists.txt Fix build with system static OpenSceneGraph 2021-09-17 19:59:11 +02:00
doc.hpp