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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-16 16:10:58 +00:00
OpenMW/components
2023-01-15 20:23:18 +04:00
..
bsa
bullethelpers
compiler Replace mwscript program serialization into a vector with simple struct 2023-01-14 00:07:37 +01:00
config Use STL-style iterators instead of Java-style ones 2023-01-15 20:23:18 +04:00
contentselector Do not use deprecated implicit conversion 2023-01-15 20:23:18 +04:00
crashcatcher
debug
detournavigator Limit NavMeshManager update range by player tile and max tiles 2023-01-15 04:46:29 +01:00
esm Merge branch 'Load_ESM4' into 'master' 2023-01-07 22:17:17 +00:00
esm3 Use default initializers for ESM::RefNum members 2023-01-10 00:44:51 +01:00
esm3terrain
esm4 Applied review advice 2023-01-02 19:20:03 +01:00
esmloader CellName is now a RefId, makes more sense that way. 2022-12-27 19:16:21 +01:00
fallback
files
fontloader
fx
interpreter Change Interpreter type aliases to be fixed size types 2023-01-14 00:09:01 +01:00
l10n
loadinglistener
lua Allow passing initData to the :addSript call (#7091) 2022-12-31 22:08:17 +01:00
lua_ui
misc Make use of ends_with for KF 2023-01-15 01:48:06 +03:00
myguiplatform Use OpenMW logging levels for MyGUI log (feature 7130) 2023-01-06 16:01:30 +04:00
navmeshtool
nif
nifbullet Don't use xkf if xnif is merely the base model (bug #5371) 2023-01-14 04:55:12 +03:00
nifosg
platform
process
resource Clang-format 2023-01-05 01:40:36 +02:00
sceneutil
sdlutil
serialization
settings
shader rain occlusion 2023-01-06 22:23:03 -08:00
sqlite3
std140
stereo
terrain
to_utf8 Applies review advice. 2023-01-04 12:22:16 +01:00
translation
version
vfs
widgets Sort quests in journal by name (bug 7054) 2023-01-07 18:55:51 +04:00
CMakeLists.txt Setup utf8qtextstream in the way consistent with other Qt components 2023-01-13 13:10:34 +04:00
doc.hpp
windows.hpp